intel html5 xdk hack-a-thon : 1st place
See Frog-Log Winning entry at http://mix10k.visitmix.com/Entry/Details/169
Frog log was featured on channel9 SilverlightTV http://channel9.msdn.com/shows/SilverlightTV/Silverlight-TV-9-MIX-10K-Challenge/
Frog log was featured on channel9 SilverlightTV video #2 http://channel9.msdn.com/posts/LauraFoy/MIX-10k-Winners–Judges/
Frog log has also been featured on http://www.canvasdemos.com/2010/01/13/frog-log/ demonstrating the power of HTML5 to create html based games.
Comments found on other websites
I am not surprised at all that Frog Log won the hearts of my fellow judges and the Grand Prize. It’s a good idea that makes you smile when you first put your hand on it, packed with functionality and a great showcase of what you can do with a few lines of HTML5.
Interesting detail: the author won a second prize last year with a Silverlight application. This proves that a great developer is great independent of the technology he actually uses.
Just a great little game, addictive and well thought out with some interesting gameplay. I would LOVE to see this developed further by the author… My only ding was that drag-n-drop failed in Firefox 3.5; clicking worked fine, though.
This is a project we entered into the ImagiNations Design Competition. Our team – Gautam,Raj, Avik, and Jimmy (me) are waiting feedback from Disney’s Imagineering. Wish us luck..
A cartoon featuring You!!
Most individuals experience power and joy in their dream world! The sense of happiness multiplies enormously in the company of family and friends. The power of group experience and group dynamics can never be explained but rather should be experienced. Our idea of “A Cartoon featuring you!” explores the territory of group behavior and group psychology attempting to unleash the joyous creature in an individual and in a group.
We call our project as “equally technical and creative”. Our plan is to provide an experience platform in the form a game-studio where two or more groups can participate in a game exploring the co-operative behavior within the group and the competitive behavior between the groups. The ability for the groups to make a collective decision combined with head & arm movement based character control on a big screen differentiates the idea.
Think of a family controlling a virtual raft on screen, a close friend directing its movement and a kid distracting the opponents in another raft – all motion controlled on a high-definition 3D world and possibly 4D with the support of air and water blowers. The ability of the team to drive the raft synchronously in a desired path escaping the hippos provides the opportunity and immense experience for a group.
The project was conceived by the GSU “A Cartoon Featuring You” Team and created for the 2010 Walt Disney Imagineering’s ImagiNations Design Competition.
This project is the sole property of Walt Disney Imagineering and all rights to use these ideas are property of Walt Disney Imagineering.
The competition is a way for students to showcase their talents and for Disney to identify new talent.
MyMouseGames placed First place in the Imagine Cup US Nation final. The imagine Cup is a worldwide software design competition sponsored by Microsoft. Our team – Jimmy, Mark, and Luke Dickinson (brothers) advanced from first round to semi-finals to national finals in Cambridge, Massachusetts. Our prizes was $8,000 to split among us and to continue on to the Imagine Cup World Finals in Cairo, Egypt.
News – Winning US Imagine Cup
Microsoft Research Center -Cambridge, MA
May 10th, 2009
Do you have what is takes to beat “Team Purple”? Challenge the purple team to a mini game of Football made out of 100% construction paper, but beware the purple team will be watching your every move to build better and more powerful plays to win.
Note: Due to the new rule “no throwing paper” and the nature of the materials used in this game, there will be no passing plays involved.
How to create a play: Drag your paper players to the desired positions. Drag the paper arrows to change the direction they will run.
How to run a play: Hit the “Run Play” button to start the play. Your power player (QB) will follow the mouse during the execution of the play in real time.
How to win: Score more point by the end of the game by running the ball into the touchdown area without being tackled or going out of bounds. In the event of a tie, the win will go to the previous championship holder (“Team Purple”).
PaperBall was entered in to the Mix 09 10k Challenge and PaperBall won! Well it was runner up, so 2nd place out of 106 entries. There was one grand prize and 3 runner ups. So what did it win? $500 dollars! The two main rules for the contest are to use Silverlight and all the source code and resources(images) are under 10k. http://mix10k.visitmix.com/
Website that commented on Paper Ball:
- “Jimmy Dickinson Paper Ball, a stylishly made (and really impressive) paper football simulator, took another of the Judge’s Runner-Up Prizes.” http://www.8bitrocket.com/newsdisplay.aspx?newspage=25470
- “That’s a fantastic game. In this game, you have to use your rugby players and get the ball into enemy field. Similar to real rugby, your player can also collide with enemy as well.” http://www.shinedraw.com/technology-news/mix09-10k-challenge-my-favorite-silverlight-entry/
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Frogs are attacking your hamster! The hamster has broken his running wheel in defense. Help the hamster survive by avoiding the attacking frogs. Beware the hamster wheel will be harder to move if many frogs are hanging on. Move the mouse in a circular manner around the running wheel to help Mr Hamster out.